INTERACTION STUDY / 01
A flare at the right moment.
Reach 10 hits to unlock the combo. The meter responds to every hit; the flare fires only when you cross the threshold from below.
0 / 15 hits
Building combo
Checking motion preference…
Loading renderer…
0Threshold crossings
0Flare instances created
0Active flare instances
Try the boundary
Set the meter to 9, then add a hit. Keep adding: 11, 12 and 13 do not replay the flare. Drop back to 9 to arm another crossing.
Motion is optional
The system’s reduced-motion preference always wins. The checkbox can also disable animation. The count and “Combo ready” message remain available in both modes.
Built with PixiJS 8 and NixieFX. One unlit 2D burst, fixed seed, no external textures. This demo is not a performance benchmark or a full accessibility audit.